Playable Gift

About Playable Gift

Playable Gift turns one specific story into a small browser game for one person. Your kid's dinosaur obsession, the group chat's worst running bit, your partner's actual job: the joke becomes the rules. A card can say you know someone. A game can make their habits the obstacles and their strengths the power-ups.

How the games get made

Every brief is meant to produce new game code with its own mechanics, a way to win, a way to lose and a restart button, playable with a keyboard or a touchscreen. There are two routes. The homepage can build a game with Cloudflare Workers AI, using a build pass and a review pass (paused right now). Or your own agent writes and playtests the HTML, then saves it through MCP or the HTTP API. Either way you get a private preview and can keep revising.

Uploaded games run in a sandboxed frame that can't reach the network. The service checks packaging and enforces that isolation; it can't certify that a game is fun or beatable, so play it before you share it. WoolyMon, MORE SCAPULA and Bedtime Boss Fight on the homepage are separately written examples, not templates to reskin.

What's real today

Credits, custom domains, gift-card rewards and editing after payment don't exist yet.

Built with

Cloudflare Workers and D1 for the site and storage, Workers AI for in-site builds, Stripe for test-mode checkout, Resend for test email, and the official MCP TypeScript SDK for agents.

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